Mr B Kerr, BSc (Hons) PGCE
Computing gives our students an understanding of and capability in the highly technological world they are born into. Computation and the technology that delivers it, affects their lives broadly and deeply. Understanding the 1 and 0s of the digital world is a fundamental as understanding the atoms that comprise the physical world.
At DHSG, we aim to give students:
Students learn how computing skills enhance their abilities to achieve in other subjects and walks of life. For example, they should be aware of creating business models, scientific simulations, interactive art installations, perform complex mathematical equations, research vast archives for History, gain new perspectives from remote imaging and sensing for earth sciences, enhanced communication and data collection for social sciences. They should understand the seismic shifts that can be achieved through programming and algorithms and the realisation of ideas into reality through code. This includes discussing successful software, social changes from electronic communication and big tech algorithms. They should develop an understanding of the ways our society and work can and will change as a result of automation, artificial intelligence and new technologies. Such as researching Artificial Intelligence and job replacement/adaptation, 3D printing in large scale and different materials.
At all stages, we encourage students to ask questions about the subject, technology, interaction with other disciplines and its impact on real life. Successful students should be capable of taking full advantage of the modern world, while being safe, confident, and considerate in it.
In the lower years, students study a broad curriculum that addresses what we academically describe as ICT and Computer Science. ICT skills are the skills that the vast majority of students will need regardless of the path chosen in life, such as the use of office software and the internet. Computer Science particularly support those looking to follow STEM pathways, but is all important to understand how the modern world about us functions.
The topics covered in year 7 are:
In the middle years, students follow the OCR GCSE Computer Science Curriculum, which covers:
Year |
Cycle | Content |
---|---|---|
Year 7 |
Cycle 1 |
Spreadsheets, modelling and use of data |
Cycle 2 |
E-Safety, being part of the online world and reliable information |
|
Cycle 3 |
Text based programming using Python |
|
Year 8 |
Cycle 1 |
Next steps Python Programming |
Cycle 2 |
Security and Cryptography |
|
Cycle 3 |
Text games |
|
Year 9 |
Cycle 1 |
Number Systems and Data Representation |
Cycle 2 |
Python Programming |
|
Cycle 3 |
Algorithms and debugging |
|
Year 10 |
Cycle 1 |
Systems Architecture |
Cycle 2 |
Network protocols and functionality |
|
Cycle 3 |
Revision and coding |
|
Year 11 |
Cycle 1 |
Operating systems, Utilities, Assemblers, Translators and compliers |
Cycle 2 |
Ethical, Legal and Social impacts of Computing |
|
Cycle 3 |
Consolidation, revision and exam technique |
To view the Lower Years Assessment Framework for Computer Science, please click here
In year 11, students will tackle an extended practical project. We also cover the final theory topic on ethical, legal and environmental impacts of digital technology. Following this, students will then focus fully on preparing for the two written examinations, each worth 50% of the GCSE. The first paper will test their understanding of programming and computational thinking, whilst the second paper will examine the theoretical content of the course.
Full details of the specification and assessment criteria can be found on the OCR website Computer Science GCSE
As a department we run a number of lunch-time support sessions throughout the year. These take place in CR1 and are predominantly aimed at middle year students who wish to work on their programming skills.
During enrichment days every opportunity is used to allow students to continue to develop their digital literacy.